samsara
- Controls -
- Arrow keys: movement/next step
- Z: drop bomb
- Description -
"you are a soul destined to repeat life over and over and over... the consequences of your past lives can literally blow up in your face
use energy bombs to overcome your challenges, knowing they will appear again in every new cycle at the same step
for a soul, time seems to flow only when you're moving... choose your steps well
even after you've conquered all difficulties, there is no time for respite... you are born again, and the challenges are ever greater
your intuition shows signs of where you used energy bombs in previous cycles, though you can't quite remember at which step... be wary, they can hurt you as well as your enemies
what really matters is getting to the next cycle, and the next... but maybe you can find something to be proud of if you do it with less steps and less bombs than the average soul"
- Credits -
- This game is not a commercial product
- Code and Art by me
- Highly inspired by Bomberman games
- "Even in death there is no release" from Final Fantasy XIV Online
- Font is Alagard by Hewett Tsoi
- Music is Glacier by SalmonLikeTheFish (licensed under Attribution-NonCommercial-ShareAlike License)
- Game Jam -
This not my first game jam, but this game is a submission to My First Game Jam: Summer 2023
- Possible developments for the game -
- Sound effects
- More enemy types
- More bomb types
- More maps
- More rewards for less steps or less bombs
- More theme-related art
Status | Released |
Platforms | HTML5 |
Author | lucas cordeiro |
Genre | Puzzle |
Tags | 2D, My First Game Jam, Pixel Art, Short |
Comments
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This was a very fun game! I loved the atmosphere and the music, you did a great job with it :)
thanks a lot! :)
Nice game enjoyed it. I like the challenge
thanks for playing! :)
Really fun game , need some polish environment.
The best is you finish this in deadline with your concept without bug.
thank you! :)